Computing Technology 7–10  /  Stage 5 Year 10

Games, Simulations & Society

Lesson 1  ·  Identifying & Defining

⏱ Duration: 60 minutes
📖 Phase: 1 of 4
Learning Intentions
  • Explore how society's changing needs have shaped the development of games and simulations
  • Investigate how simulations are used across different industries
  • Consider how diverse groups are represented — or absent — in games and simulations
  • Begin your project notebook with your first game or simulation concept
Press Next ▶ or the key to begin

Notebook Checkpoint — Lesson 1