Computing Technology 7–10 / Stage 5 Year 10
Algorithms, AI & Game Design Evaluation
Lesson 3 · Researching & Planning
Learning Intentions
- Explore how predefined algorithms and AI control game components — including Unity's NavMesh
- Distinguish between AR, MR and VR and examine how they create immersive experiences
- Evaluate an existing game using the MDA framework: Mechanics, Dynamics, Aesthetics
- Represent an NPC patrol algorithm using a flowchart and pseudocode
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